LoopsWork for IT organisations

Shared direction. Autonomous teams.

When teams work together, they need shared goals, clear decision rights, and reliable feedback. LoopsWork connects their work without prescribing the same cadence for every team. Teams manage delivery within an agreed mandate. Goals and initiatives may also come from the board, executive team, or strategic initiatives. Teams handle shared dependencies, impact, and learning where they arise.

The three loops stay the same. Their scope expands.

01 / COORDINATION

How the levels connect

The IT organisation connects two streams, each with two teams. Goals and decision boundaries flow down; results and learning flow back up. Streams and affected teams resolve dependencies directly when needed. Build, Value, and Learning operate at all three levels.

IT organisationDirection & investmentShared goals · priorities · working conditions
Goals & decision boundaries Results & learning
Resolve dependencies when needed
Stream AShared impact & dependencies
Team A1Autonomous delivery & review
Team A2Autonomous delivery & review
Stream BShared impact & dependencies
Team B1Autonomous delivery & review
Team B2Autonomous delivery & review
Build Loop

Review delivery and integration.

Value Loop

Evaluate impact.

Learning Loop

Improve collaboration and working conditions.

All three loops operate at every level. Cross-team coordination happens where shared goals or dependencies require it.

Shared direction flows down, feedback flows up, and affected teams coordinate directly.

A stream is a group of teams working together on a product area or value stream.

02 / THREE LOOPS

Three loops, from team to organisation

The three loops at team, stream, and organisation level
LoopWithin the teamWithin the streamWithin the IT organisation
Build LoopBuild, test, and integrate small changesCheck how contributions from multiple teams fit togetherResolve cross-stream integration and technical dependencies
Value LoopEvaluate the value of a changeCheck contribution to a shared product or stream goalAssess how investments contribute to higher-level goals
Learning LoopImprove specs, AI context, and ways of workingResolve recurring impediments between teamsImprove organisation-wide conditions and standards

Three loops at multiple levels do not require nine mandatory meetings.

Feedback can happen in the workflow, through automated checks, or in existing rituals.

03 / INITIATIVES

A shared initiative card

When several teams work on an initiative, a shared initiative card connects their contributions. Detailed specs and tasks stay with the teams.

Impact goal
What should measurably improve, and for whom?
Accountability
Who commissions the initiative, who decides on value, scope, and continuation, and what may teams decide themselves?
Investment boundary
How much time and capacity will be invested?
Contributions & dependencies
Who delivers what, and who needs it by when?
Review
When do we review integration, and when do we evaluate impact?

One person is accountable for the overall initiative. Assign this accountability within existing roles. A shared board shows initiatives and bottlenecks; operational tasks stay on team boards.

04 / DECISIONS

Who decides what?

Team

Technical implementation, division of work, and local experiments within the agreed boundary.

Stream

Order of shared initiatives, capacity conflicts between teams, and scope changes within delegated decision rights.

IT organisation

Translate company goals and strategic initiatives into IT priorities, investments, and guardrails. Resolve conflicts within the mandate; involve the board, executive team, or relevant sponsors for decisions beyond it.

The Loop Guide makes missing feedback and unresolved dependencies visible and supports clarification. The relevant owners decide priorities. These cards show one possible allocation. Explicitly record who may decide on goals, budget, scope, and stopping work. Findings flow back to sponsors and may trigger a new strategic decision.

05 / SHARED RITUALS

A small number of shared rituals

Suggested rituals, cadences, and outcomes
RitualPossible cadenceOutcome
Resolve dependenciesWeekly, 20–30 minutes; only affected representativesCommitment, decision, or named escalation
Evaluate shared impactEvery 4–6 weeksContinue, change, or stop an initiative
Learn across teamsEach cycle or when problems recurAn improvement experiment with a named owner

These cadences are suggestions. Use existing rituals where they serve the purpose. Teams do not need the same sprint cadence. What matters is agreeing on integration and review points.

06 / AI SUPPORT

How AI supports the work

With access to approved, current specs, initiative cards, and decisions, AI can prepare coordination.

  • Flag possible dependencies and conflicting assumptions.
  • Notify affected teams about relevant changes.
  • Prepare impact data and open questions for reviews.
  • Make recurring problems and transferable learning visible.

Possible uses within the framework, based on suitable AI tools and approved information.

AI can suggest where coordination is needed. People confirm commitments and decide priorities.

Every suggestion needs a source, a freshness date, and a human contact.

07 / EXAMPLE

Make a digital service easier to use

Shared goal

More users complete service setup successfully without assistance.

Frontend team

Simplifies the setup flow.

Backend team

Improves interface validation and error messages.

Platform team

Supports reliable operations and technical observability.

Build Loop

Teams review their changes and test the complete setup flow together.

Value Loop

Together, they review completion rates, time to complete, and support requests to check whether the service has become easier to use.

Learning Loop

For example, they investigate whether unclear interface agreements caused rework and improve how they collaborate.

The teams may belong to different streams. The shared initiative card connects their contributions and review points.

08 / START SMALL

One shared initiative is a good starting point.

Start with an initiative spanning two teams or streams: one shared card, one accountable person, an impact goal, and a bounded investment. After one cycle, check whether decisions happen faster, waiting time falls, and impact becomes clearer. Extend collaboration based on this experience.

View the example